Unbatch: Intermediate
The Unbatch node’s Intermediate tab answers two questions: how far into a nested batch to unpack, and what to do with the container once it is empty.
Unbatch Depth
Section titled “Unbatch Depth”A batch can hold other batches: cases on a pallet, cartons in a case. Unbatch Depth decides how far down this node goes.
| Depth | Releases |
|---|---|
| One Level | The immediate members, and nothing more. A pallet gives up its cases, and each case stays a case (the default) |
| Recursive | Everything, all the way down to individual entities |
| To Level N | A set number of levels, then stops |
One Level is the right choice when the next step handles the level below, for example a depalletizer feeding a case opener. Recursive suits a single teardown point where only the individual pieces matter downstream.
Max Depth Level
Section titled “Max Depth Level”Shown for To Level N. How many levels to peel before stopping. A depth of 2 on a pallet of cases of cartons releases the cartons and leaves them intact.
Batch Disposition
Section titled “Batch Disposition”What happens to the container entity once its members have been released:
- Destroy removes it from the model. This is the default and the usual choice, since a box that has been emptied is normally not part of the process any more.
- Keep leaves the container in the model as an ordinary entity with no members. Choose this when the container itself matters: a returnable tote or pallet that has to travel back for reuse, so you can route it to a return loop.
The unbatch node’s other tabs
Section titled “The unbatch node’s other tabs”- Unbatch: the General tab, what comes out and in what order
- Unbatch: Advanced: splitting batch values across the members, and the unbatch resource

